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Searched refs:setUseMCJIT (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/tools/lli/
Dlli.cpp212 builder.setUseMCJIT(true); in main()
/external/swiftshader/third_party/LLVM/include/llvm/ExecutionEngine/
DExecutionEngine.h562 EngineBuilder &setUseMCJIT(bool Value) { in setUseMCJIT() function
/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_misc.cpp539 builder.setUseMCJIT(true); in lp_build_create_jit_compiler_for_module()