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Searched refs:setVertexShaderConstantB (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.hpp76 …void setVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int co…
DDirect3DStateBlock9.cpp797 …void Direct3DStateBlock9::setVertexShaderConstantB(unsigned int startRegister, const int *constant… in setVertexShaderConstantB() function in D3D9::Direct3DStateBlock9
DDirect3DDevice9.cpp5233 stateRecorder->setVertexShaderConstantB(startRegister, constantData, count); in SetVertexShaderConstantB()
5894 renderer->setVertexShaderConstantB(0, vertexShaderConstantB, vertexShaderConstantsBDirty); in bindShaderConstants()
/external/swiftshader/src/Device/
DRenderer.hpp306 void setVertexShaderConstantB(unsigned int index, const int *boolean, unsigned int count = 1);
DRenderer.cpp1763 setVertexShaderConstantB(index, &boolean); in loadConstants()
2233 void Renderer::setVertexShaderConstantB(unsigned int index, const int *boolean, unsigned int count) in setVertexShaderConstantB() function in sw::Renderer
/external/swiftshader/src/Renderer/
DRenderer.hpp337 void setVertexShaderConstantB(unsigned int index, const int *boolean, unsigned int count = 1);
DRenderer.cpp2143 setVertexShaderConstantB(index, &boolean); in loadConstants()
2649 void Renderer::setVertexShaderConstantB(unsigned int index, const int *boolean, unsigned int count) in setVertexShaderConstantB() function in sw::Renderer