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Searched refs:setVertexShaderConstantF (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp71 …void setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int …
DDevice.cpp146 setVertexShaderConstantF(i, zero, 1); in Device()
371 …void Device::setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsig… in setVertexShaderConstantF() function in es2::Device
748 Renderer::setVertexShaderConstantF(0, vertexShaderConstantF[0], vertexShaderConstantsFDirty); in bindShaderConstants()
DProgram.cpp2115 …device->setVertexShaderConstantF(targetUniform->vsRegisterIndex, data, targetUniform->registerCoun… in applyUniform()
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.hpp77 …void setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int …
DDirect3DStateBlock9.cpp802 …void Direct3DStateBlock9::setVertexShaderConstantF(unsigned int startRegister, const float *consta… in setVertexShaderConstantF() function in D3D9::Direct3DStateBlock9
DDirect3DDevice9.cpp5265 stateRecorder->setVertexShaderConstantF(startRegister, constantData, count); in SetVertexShaderConstantF()
5899 renderer->setVertexShaderConstantF(0, vertexShaderConstantF[0], vertexShaderConstantsFDirty); in bindShaderConstants()
/external/swiftshader/src/Device/
DRenderer.hpp304 void setVertexShaderConstantF(unsigned int index, const float value[4], unsigned int count = 1);
DRenderer.cpp1744 setVertexShaderConstantF(index, value); in loadConstants()
2199 …void Renderer::setVertexShaderConstantF(unsigned int index, const float value[4], unsigned int cou… in setVertexShaderConstantF() function in sw::Renderer
/external/swiftshader/src/Renderer/
DRenderer.hpp335 void setVertexShaderConstantF(unsigned int index, const float value[4], unsigned int count = 1);
DRenderer.cpp2124 setVertexShaderConstantF(index, value); in loadConstants()
2615 …void Renderer::setVertexShaderConstantF(unsigned int index, const float value[4], unsigned int cou… in setVertexShaderConstantF() function in sw::Renderer
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3964 renderer->setVertexShaderConstantF(startRegister, (const float*)constantData, count); in SetVertexShaderConstant()