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Searched refs:setWriteSRGB (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/Device/
DContext.hpp133 bool setWriteSRGB(bool sRGB);
DPixelProcessor.hpp210 void setWriteSRGB(bool sRGB);
DPixelProcessor.cpp326 void PixelProcessor::setWriteSRGB(bool sRGB) in setWriteSRGB() function in sw::PixelProcessor
328 context->setWriteSRGB(sRGB); in setWriteSRGB()
DContext.cpp313 bool Context::setWriteSRGB(bool sRGB) in setWriteSRGB() function in sw::Context
/external/swiftshader/src/Renderer/
DContext.hpp331 bool setWriteSRGB(bool sRGB);
DPixelProcessor.hpp248 void setWriteSRGB(bool sRGB);
DPixelProcessor.cpp549 void PixelProcessor::setWriteSRGB(bool sRGB) in setWriteSRGB() function in sw::PixelProcessor
551 context->setWriteSRGB(sRGB); in setWriteSRGB()
DContext.cpp458 bool Context::setWriteSRGB(bool sRGB) in setWriteSRGB() function in sw::Context
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp89 setWriteSRGB(false); in Device()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp88 setWriteSRGB(false); in Device()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3899 renderer->setWriteSRGB(value != FALSE); in SetRenderState()