Searched refs:set_active_eval2 (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/mesa/vbo/ |
D | vbo_exec_eval.c | 58 static void set_active_eval2( struct vbo_exec_context *exec, GLuint attr, GLuint dim, in set_active_eval2() function 84 set_active_eval2( exec, VBO_ATTRIB_COLOR0, 4, &ctx->EvalMap.Map2Color4 ); in vbo_exec_eval_update() 96 set_active_eval2( exec, VBO_ATTRIB_TEX0, 4, &ctx->EvalMap.Map2Texture4 ); in vbo_exec_eval_update() 98 set_active_eval2( exec, VBO_ATTRIB_TEX0, 3, &ctx->EvalMap.Map2Texture3 ); in vbo_exec_eval_update() 100 set_active_eval2( exec, VBO_ATTRIB_TEX0, 2, &ctx->EvalMap.Map2Texture2 ); in vbo_exec_eval_update() 102 set_active_eval2( exec, VBO_ATTRIB_TEX0, 1, &ctx->EvalMap.Map2Texture1 ); in vbo_exec_eval_update() 108 set_active_eval2( exec, VBO_ATTRIB_NORMAL, 3, &ctx->EvalMap.Map2Normal ); in vbo_exec_eval_update() 116 set_active_eval2( exec, VBO_ATTRIB_POS, 4, &ctx->EvalMap.Map2Vertex4 ); in vbo_exec_eval_update() 118 set_active_eval2( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.Map2Vertex3 ); in vbo_exec_eval_update()
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