Searched refs:setupUniformsFunc (Results 1 – 5 of 5) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderSwitchTests.cpp | 61 UniformSetupFunc setupUniformsFunc); 72 UniformSetupFunc setupUniformsFunc) in ShaderSwitchCase() argument 73 … (testCtx, name, description, isVertexCase, evalFunc, new UniformSetup(setupUniformsFunc), DE_NULL) in ShaderSwitchCase()
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D | vktShaderRenderStructTests.cpp | 46 UniformSetupFunc setupUniformsFunc, 61 UniformSetupFunc setupUniformsFunc, in ShaderStructCase() argument 64 … (testCtx, name, description, isVertexCase, evalFunc, new UniformSetup(setupUniformsFunc), DE_NULL) in ShaderStructCase()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderStructTests.cpp | 55 ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, 75 bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, in ShaderStructCase() argument 79 , m_setupUniforms(setupUniformsFunc) in ShaderStructCase()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStructTests.cpp | 59 …Case, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char*… 77 …Case, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char*… in ShaderStructCase() argument 79 , m_setupUniforms (setupUniformsFunc) in ShaderStructCase()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStructTests.cpp | 67 …texCase, deUint32 flags, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char*… 85 …texCase, deUint32 flags, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char*… in ShaderStructCase() argument 87 , m_setupUniforms (setupUniformsFunc) in ShaderStructCase()
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