Searched refs:shaderDenormPreserveFloat16 (Results 1 – 9 of 9) sorted by relevance
202 (toCheck.shaderDenormPreserveFloat16 && !refControls.shaderDenormPreserveFloat16) || in isFloatControlsFeaturesSupported()
2343 floatControls.shaderDenormPreserveFloat16 = behaviorFlags & B_DENORM_PERSERVE; in setupVulkanFeatures()
2366 VkBool32 shaderDenormPreserveFloat16; member
6289 VkBool32 shaderDenormPreserveFloat16; member
5462 s << "\tshaderDenormPreserveFloat16 = " << value.shaderDenormPreserveFloat16 << '\n';
2748 s << "\tshaderDenormPreserveFloat16 = " << value.shaderDenormPreserveFloat16 << '\n'; in toString()
6204 VkBool32 shaderDenormPreserveFloat16; member
36902 && ( shaderDenormPreserveFloat16 == rhs.shaderDenormPreserveFloat16 ) in operator ==()36931 Bool32 shaderDenormPreserveFloat16; member
6286 VkBool32 shaderDenormPreserveFloat16; member