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Searched refs:shaderDenormPreserveFloat64 (Results 1 – 9 of 9) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmUtils.cpp212 (toCheck.shaderDenormPreserveFloat64 && !refControls.shaderDenormPreserveFloat64) || in isFloatControlsFeaturesSupported()
DvktSpvAsmFloatControlsTests.cpp2353 floatControls.shaderDenormPreserveFloat64 = behaviorFlags & B_DENORM_PERSERVE; in setupVulkanFeatures()
/external/deqp/external/vulkancts/framework/vulkan/
DvkStructTypes.inl2368 VkBool32 shaderDenormPreserveFloat64; member
DvkVulkan_c.inl6291 VkBool32 shaderDenormPreserveFloat64; member
DvkStrUtilImpl.inl5464 s << "\tshaderDenormPreserveFloat64 = " << value.shaderDenormPreserveFloat64 << '\n';
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiFeatureInfo.cpp2750 s << "\tshaderDenormPreserveFloat64 = " << value.shaderDenormPreserveFloat64 << '\n'; in toString()
/external/vulkan-headers/include/vulkan/
Dvulkan_core.h6206 VkBool32 shaderDenormPreserveFloat64; member
Dvulkan.hpp36904 && ( shaderDenormPreserveFloat64 == rhs.shaderDenormPreserveFloat64 ) in operator ==()
36933 Bool32 shaderDenormPreserveFloat64; member
/external/deqp/external/vulkancts/scripts/src/
Dvulkan.h.in6288 VkBool32 shaderDenormPreserveFloat64; member