Searched refs:shaderDenormPreserveFloat64 (Results 1 – 9 of 9) sorted by relevance
212 (toCheck.shaderDenormPreserveFloat64 && !refControls.shaderDenormPreserveFloat64) || in isFloatControlsFeaturesSupported()
2353 floatControls.shaderDenormPreserveFloat64 = behaviorFlags & B_DENORM_PERSERVE; in setupVulkanFeatures()
2368 VkBool32 shaderDenormPreserveFloat64; member
6291 VkBool32 shaderDenormPreserveFloat64; member
5464 s << "\tshaderDenormPreserveFloat64 = " << value.shaderDenormPreserveFloat64 << '\n';
2750 s << "\tshaderDenormPreserveFloat64 = " << value.shaderDenormPreserveFloat64 << '\n'; in toString()
6206 VkBool32 shaderDenormPreserveFloat64; member
36904 && ( shaderDenormPreserveFloat64 == rhs.shaderDenormPreserveFloat64 ) in operator ==()36933 Bool32 shaderDenormPreserveFloat64; member
6288 VkBool32 shaderDenormPreserveFloat64; member