Searched refs:shaderEntryPoints (Results 1 – 3 of 3) sorted by relevance
344 std::vector<std::string> shaderEntryPoints; member357 shaderEntryPoints.push_back("main"); in ShaderBinary()368 shaderEntryPoints.push_back(entryPoint); in operator <<()
463 DE_ASSERT(shaderBinary.shaderEntryPoints.size() == shaderBinary.shaderTypes.size()); in init()481 shaders[shaderNdx]->specialize(shaderBinary.shaderEntryPoints[shaderNdx].c_str(), in init()
446 deUint8 strLen = (deUint8)binary.shaderEntryPoints[i].size(); in writeSpirV()448 fwrite((void*)binary.shaderEntryPoints[i].data(), 1, strLen, file); in writeSpirV()467 binary.shaderEntryPoints.resize(count); in readSpirV()477 binary.shaderEntryPoints[i].resize(strLen); in readSpirV()478 resource->read((deUint8*)binary.shaderEntryPoints[i].data(), strLen); in readSpirV()481 binary.shaderEntryPoints[i] = "main"; in readSpirV()