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Searched refs:shaderModel (Results 1 – 16 of 16) sorted by relevance

/external/swiftshader/src/Pipeline/
DPixelShader.cpp25 shaderModel = 0x0300; in PixelShader()
201 if(shaderModel < 0x0300) in analyzeInterpolants()
291 if(shaderModel >= 0x0104) in analyzeInterpolants()
332 if(shaderModel == 0x0104) in analyzeInterpolants()
383 if(shaderModel == 0x0104 && inst->opcode == Shader::OPCODE_TEX) in analyzeInterpolants()
720 if(shaderModel >= 0x0200) in analyzeInterpolants()
DShader.cpp1186 return size(opcode, shaderModel); in size()
1189 int Shader::size(unsigned long opcode, unsigned short shaderModel) in size() argument
1191 if(shaderModel > 0x0300) in size()
1338 if(shaderModel >= 0x0200) in size()
1353 if(shaderModel == 0x0104) in size()
1443 return shaderModel; in getShaderModel()
1459 file << inst->string(shaderType, shaderModel) << std::endl; in print()
1467 file << instruction[index]->string(shaderType, shaderModel) << std::endl; in printInstruction()
DVertexShader.cpp26 shaderModel = 0x0300; in VertexShader()
229 if(shaderModel < 0x0300) in analyzeOutput()
DShader.hpp570 static int size(unsigned long opcode, unsigned short shaderModel);
637 unsigned short shaderModel; member
DShaderCore.hpp355 void expp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel);
356 void logp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel);
DVertexProgram.cpp66 unsigned short shaderModel = shader->getShaderModel(); in program() local
182 case Shader::OPCODE_EXPP: expp(d, s0, shaderModel); break; in program()
193 case Shader::OPCODE_LOGP: logp(d, s0, shaderModel); break; in program()
410 if(shaderModel < 0x0300) in program()
556 if(shaderModel < 0x0300) in program()
DShaderCore.cpp1696 void ShaderCore::expp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel) in expp() argument
1698 if(shaderModel < 0x0200) in expp()
1714 void ShaderCore::logp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel) in logp() argument
1716 if(shaderModel < 0x0200) in logp()
/external/swiftshader/src/Shader/
DPixelShader.cpp25 shaderModel = 0x0300; in PixelShader()
201 if(shaderModel < 0x0300) in analyzeInterpolants()
291 if(shaderModel >= 0x0104) in analyzeInterpolants()
332 if(shaderModel == 0x0104) in analyzeInterpolants()
383 if(shaderModel == 0x0104 && inst->opcode == Shader::OPCODE_TEX) in analyzeInterpolants()
720 if(shaderModel >= 0x0200) in analyzeInterpolants()
DShader.cpp1186 return size(opcode, shaderModel); in size()
1189 int Shader::size(unsigned long opcode, unsigned short shaderModel) in size() argument
1191 if(shaderModel > 0x0300) in size()
1338 if(shaderModel >= 0x0200) in size()
1353 if(shaderModel == 0x0104) in size()
1443 return shaderModel; in getShaderModel()
1459 file << inst->string(shaderType, shaderModel) << std::endl; in print()
1467 file << instruction[index]->string(shaderType, shaderModel) << std::endl; in printInstruction()
DVertexShader.cpp26 shaderModel = 0x0300; in VertexShader()
229 if(shaderModel < 0x0300) in analyzeOutput()
DShader.hpp571 static int size(unsigned long opcode, unsigned short shaderModel);
638 unsigned short shaderModel; member
DPixelPipeline.cpp91 unsigned short shaderModel = shader->getShaderModel(); in applyShader() local
104 Float4 x = shaderModel < 0x0104 ? v[2 + dst.index].x : v[2 + src0.index].x; in applyShader()
105 Float4 y = shaderModel < 0x0104 ? v[2 + dst.index].y : v[2 + src0.index].y; in applyShader()
106 Float4 z = shaderModel < 0x0104 ? v[2 + dst.index].z : v[2 + src0.index].z; in applyShader()
107 Float4 w = shaderModel < 0x0104 ? v[2 + dst.index].w : v[2 + src0.index].w; in applyShader()
129 if(shaderModel < 0x0104) in applyShader()
146 if(shaderModel < 0x0104) in applyShader()
150 else if(shaderModel == 0x0104) in applyShader()
164 if(shaderModel < 0x0104) in applyShader()
168 else if(shaderModel == 0x0104) in applyShader()
DShaderCore.hpp355 void expp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel);
356 void logp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel);
DVertexProgram.cpp73 unsigned short shaderModel = shader->getShaderModel(); in program() local
189 case Shader::OPCODE_EXPP: expp(d, s0, shaderModel); break; in program()
200 case Shader::OPCODE_LOGP: logp(d, s0, shaderModel); break; in program()
418 if(shaderModel < 0x0300) in program()
564 if(shaderModel < 0x0300) in program()
DShaderCore.cpp1696 void ShaderCore::expp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel) in expp() argument
1698 if(shaderModel < 0x0200) in expp()
1714 void ShaderCore::logp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel) in logp() argument
1716 if(shaderModel < 0x0200) in logp()
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationWin32KeyedMutexTests.cpp906 …void d3dx11CompileShader (const char* shaderCode, const char * entryPoint, const char* shaderModel in d3dx11CompileShader() argument
917 shaderModel, in d3dx11CompileShader()
931 …void d3dCompileShader (const char* shaderCode, const char * entryPoint, const char* shaderModel, I… in d3dCompileShader() argument
942 shaderModel, in d3dCompileShader()