Searched refs:shaderResult (Results 1 – 1 of 1) sorted by relevance
408 for (const auto& shaderResult : result.shaderResults) { in outputResultToStream() local409 *stream << shaderResult.shaderName << "\n"; in outputResultToStream()410 outputIfNotEmpty(shaderResult.output); in outputResultToStream()411 outputIfNotEmpty(shaderResult.error); in outputResultToStream()