Searched refs:shaderRoundingModeRTZFloat16 (Results 1 – 9 of 9) sorted by relevance
204 (toCheck.shaderRoundingModeRTZFloat16 && !refControls.shaderRoundingModeRTZFloat16) || in isFloatControlsFeaturesSupported()
2327 floatControls.shaderRoundingModeRTZFloat16 = rtzRounding; in setupVulkanFeatures()
2375 VkBool32 shaderRoundingModeRTZFloat16; member
6298 VkBool32 shaderRoundingModeRTZFloat16; member
5471 s << "\tshaderRoundingModeRTZFloat16 = " << value.shaderRoundingModeRTZFloat16 << '\n';
2757 s << "\tshaderRoundingModeRTZFloat16 = " << value.shaderRoundingModeRTZFloat16 << '\n'; in toString()
6213 VkBool32 shaderRoundingModeRTZFloat16; member
36911 && ( shaderRoundingModeRTZFloat16 == rhs.shaderRoundingModeRTZFloat16 ) in operator ==()36940 Bool32 shaderRoundingModeRTZFloat16; member
6295 VkBool32 shaderRoundingModeRTZFloat16; member