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Searched refs:shaderRoundingModeRTZFloat32 (Results 1 – 9 of 9) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmUtils.cpp209 (toCheck.shaderRoundingModeRTZFloat32 && !refControls.shaderRoundingModeRTZFloat32) || in isFloatControlsFeaturesSupported()
DvktSpvAsmFloatControlsTests.cpp2331 floatControls.shaderRoundingModeRTZFloat32 = rtzRounding; in setupVulkanFeatures()
/external/deqp/external/vulkancts/framework/vulkan/
DvkStructTypes.inl2376 VkBool32 shaderRoundingModeRTZFloat32; member
DvkVulkan_c.inl6299 VkBool32 shaderRoundingModeRTZFloat32; member
DvkStrUtilImpl.inl5472 s << "\tshaderRoundingModeRTZFloat32 = " << value.shaderRoundingModeRTZFloat32 << '\n';
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiFeatureInfo.cpp2758 s << "\tshaderRoundingModeRTZFloat32 = " << value.shaderRoundingModeRTZFloat32 << '\n'; in toString()
/external/vulkan-headers/include/vulkan/
Dvulkan_core.h6214 VkBool32 shaderRoundingModeRTZFloat32; member
Dvulkan.hpp36912 && ( shaderRoundingModeRTZFloat32 == rhs.shaderRoundingModeRTZFloat32 ) in operator ==()
36941 Bool32 shaderRoundingModeRTZFloat32; member
/external/deqp/external/vulkancts/scripts/src/
Dvulkan.h.in6296 VkBool32 shaderRoundingModeRTZFloat32; member