Searched refs:shaderSignedZeroInfNanPreserveFloat16 (Results 1 – 10 of 10) sorted by relevance
205 …(toCheck.shaderSignedZeroInfNanPreserveFloat16 && !refControls.shaderSignedZeroInfNanPreserveFloat… in isFloatControlsFeaturesSupported()
2345 floatControls.shaderSignedZeroInfNanPreserveFloat16 = behaviorFlags & B_ZIN_PERSERVE; in setupVulkanFeatures()
10063 features.floatControlsProperties.shaderSignedZeroInfNanPreserveFloat16 = DE_TRUE; in createFloat16LogicalSet()10189 features.floatControlsProperties.shaderSignedZeroInfNanPreserveFloat16 = DE_TRUE; in createFloat16LogicalSet()
2363 VkBool32 shaderSignedZeroInfNanPreserveFloat16; member
6286 VkBool32 shaderSignedZeroInfNanPreserveFloat16; member
5459 …s << "\tshaderSignedZeroInfNanPreserveFloat16 = " << value.shaderSignedZeroInfNanPreserveFloat16 <…
2745 …s << "\tshaderSignedZeroInfNanPreserveFloat16 = " << value.shaderSignedZeroInfNanPreserveFloat16 <… in toString()
6201 VkBool32 shaderSignedZeroInfNanPreserveFloat16; member
36899 && ( shaderSignedZeroInfNanPreserveFloat16 == rhs.shaderSignedZeroInfNanPreserveFloat16 ) in operator ==()36928 Bool32 shaderSignedZeroInfNanPreserveFloat16; member
6283 VkBool32 shaderSignedZeroInfNanPreserveFloat16; member