Searched refs:shaderStrings (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/OpenGL/compiler/ |
D | Compiler.cpp | 102 bool TCompiler::compile(const char* const shaderStrings[], in compile() argument 117 sourcePath = shaderStrings[0]; in compile() 135 …(PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], nullptr, &parseContext) == … in compile()
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D | Compiler.h | 83 bool compile(const char* const shaderStrings[],
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/external/deqp-deps/glslang/gtests/ |
D | TestFixture.h | 190 const char* shaderStrings = code.data(); 197 &shaderStrings, &shaderLengths, &shaderNames, 1); 199 shader->setStringsWithLengths(&shaderStrings, &shaderLengths, 1); 615 const char* shaderStrings = source.data(); in preprocess() local 619 shader.setStringsWithLengths(&shaderStrings, &shaderLengths, 1); in preprocess()
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/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | ShaderLang.cpp | 765 const char* const shaderStrings[], in ProcessDeferred() argument 808 strings[s + numPre] = shaderStrings[s]; in ProcessDeferred() 810 lengths[s + numPre] = strlen(shaderStrings[s]); in ProcessDeferred() 1196 const char* const shaderStrings[], in PreprocessDeferred() argument 1213 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in PreprocessDeferred() 1233 const char* const shaderStrings[], in CompileDeferred() argument 1251 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in CompileDeferred() 1397 const char* const shaderStrings[], in ShCompile() argument 1424 bool success = CompileDeferred(compiler, shaderStrings, numStrings, inputLengths, nullptr, in ShCompile()
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/external/vulkan-validation-layers/tests/ |
D | vktestframework.cpp | 760 const char *shaderStrings[1]; in GLSLtoSPV() local 778 shaderStrings[0] = pshader; in GLSLtoSPV() 779 shader->setStrings(shaderStrings, 1); in GLSLtoSPV()
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/external/deqp-deps/glslang/glslang/Public/ |
D | ShaderLang.h | 285 const char* const shaderStrings[],
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