/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmVariablePointersTests.cpp | 214 const StringTemplate shaderTemplate ( in addVariablePointersComputeGroup() local 331 spec.assembly = shaderTemplate.specialize(specs); in addVariablePointersComputeGroup() 352 spec.assembly = shaderTemplate.specialize(specs); in addVariablePointersComputeGroup() 381 spec.assembly = shaderTemplate.specialize(specs); in addVariablePointersComputeGroup() 405 spec.assembly = shaderTemplate.specialize(specs); in addVariablePointersComputeGroup() 435 spec.assembly = shaderTemplate.specialize(specs); in addVariablePointersComputeGroup() 469 spec.assembly = shaderTemplate.specialize(specs); in addVariablePointersComputeGroup() 493 spec.assembly = shaderTemplate.specialize(specs); in addVariablePointersComputeGroup() 534 spec.assembly = shaderTemplate.specialize(specs); in addVariablePointersComputeGroup() 741 const StringTemplate shaderTemplate ( in addComplexTypesVariablePointersComputeGroup() local [all …]
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D | vktSpvAsm8bitStorageTests.cpp | 122 int getStructSize(const ShaderTemplate shaderTemplate) in getStructSize() argument 124 switch (shaderTemplate) in getStructSize() 946 const StringTemplate shaderTemplate ( in addCompute8bitStorage32To8Group() local 1085 spec.assembly = shaderTemplate.specialize(specs); in addCompute8bitStorage32To8Group() 1105 const StringTemplate shaderTemplate ( in addCompute8bitUniform8To32Group() local 1237 spec.assembly = shaderTemplate.specialize(specs); in addCompute8bitUniform8To32Group() 1263 const StringTemplate shaderTemplate ( in addCompute8bitStoragePushConstant8To32Group() local 1402 spec.assembly = shaderTemplate.specialize(specs); in addCompute8bitStoragePushConstant8To32Group() 1425 const StringTemplate shaderTemplate ( in addCompute8bitStorage16To8Group() local 1561 spec.assembly = shaderTemplate.specialize(specs); in addCompute8bitStorage16To8Group() [all …]
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D | vktSpvAsm16bitStorageTests.cpp | 163 int getStructSize(const ShaderTemplate shaderTemplate) in getStructSize() argument 165 switch (shaderTemplate) in getStructSize() 1154 const StringTemplate shaderTemplate ( in addCompute16bitStorageUniform16To32Group() local 1340 spec.assembly = shaderTemplate.specialize(specs); in addCompute16bitStorageUniform16To32Group() 1475 spec.assembly = shaderTemplate.specialize(specs); in addCompute16bitStorageUniform16To32Group() 1525 const StringTemplate shaderTemplate ( in addCompute16bitStorageUniform16To32ChainAccessGroup() local 1685 spec.assembly = shaderTemplate.specialize(specs); in addCompute16bitStorageUniform16To32ChainAccessGroup() 1703 const StringTemplate shaderTemplate ( in addCompute16bitStoragePushConstant16To32Group() local 1855 spec.assembly = shaderTemplate.specialize(specs); in addCompute16bitStoragePushConstant16To32Group() 1969 spec.assembly = shaderTemplate.specialize(specs); in addCompute16bitStoragePushConstant16To32Group() [all …]
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D | vktSpvAsmInstructionTests.cpp | 445 const StringTemplate shaderTemplate ( in createOpFUnordGroup() local 517 spec.assembly = shaderTemplate.specialize(specializations); in createOpFUnordGroup() 576 const StringTemplate shaderTemplate ( in createOpAtomicGroup() local 711 spec.assembly = shaderTemplate.specialize(specializations); in createOpAtomicGroup() 1008 const StringTemplate shaderTemplate ( in createNoContractionGroup() local 1077 spec.assembly = shaderTemplate.specialize(specializations); in createNoContractionGroup() 2687 const StringTemplate shaderTemplate ( in createSpecConstantGroup() local 2818 spec.assembly = shaderTemplate.specialize(specializations); in createSpecConstantGroup() 4161 const StringTemplate shaderTemplate ( in createOpSourceGroup() local 4238 spec.assembly = shaderTemplate.specialize(specializations); in createOpSourceGroup() [all …]
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/external/deqp/modules/glshared/ |
D | glsShaderConstExprTests.cpp | 118 const tcu::StringTemplate shaderTemplate (shaderTemplateSrc); in createTests() local 154 const string mapped = shaderTemplate.specialize(shaderTemplateParams); in createTests() 208 const string mapped = shaderTemplate.specialize(shaderTemplateParams); in createTests()
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D | glsTextureBufferCase.cpp | 367 const tcu::StringTemplate shaderTemplate(shaderTemplateString); in specializeShader() local 378 return shaderTemplate.specialize(parameters); in specializeShader()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderDiscardTests.cpp | 333 StringTemplate shaderTemplate(getTemplate(tmpl)); in makeDiscardCase() local 352 …return new ShaderDiscardCase(context, name.c_str(), description.c_str(), shaderTemplate.specialize… in makeDiscardCase()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderDiscardTests.cpp | 343 StringTemplate shaderTemplate(getTemplate(tmpl)); in makeDiscardCase() local 364 …return new ShaderDiscardCase(context, name.c_str(), description.c_str(), shaderTemplate.specialize… in makeDiscardCase()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderDiscardTests.cpp | 335 StringTemplate shaderTemplate(getTemplate(tmpl)); in makeDiscardCase() local 354 …e>(new ShaderDiscardCase(testCtx, name.c_str(), description.c_str(), shaderTemplate.specialize(par… in makeDiscardCase()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderConstExprTests.cpp | 248 const tcu::StringTemplate shaderTemplate(shaderTemplateSrc); in createTests() local 296 shaderExecutorParams.source = shaderTemplate.specialize(shaderTemplateParams); in createTests() 313 shaderExecutorParams.source = shaderTemplate.specialize(shaderTemplateParams); in createTests()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderImageLoadStoreTests.cpp | 344 const char* shaderTemplate = "${GLSL_VERSION_DECL}\n" in generateShaderSource() local 367 return tcu::StringTemplate(shaderTemplate).specialize(params); in generateShaderSource()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGlSpirvTests.cpp | 1572 EShaderTemplate shaderTemplate; member 1577 FunctionMapping() : shaderTemplate(COMPUTE_TEMPLATE), glslFunc(""), glslArgs(""), spirVFunc("") in FunctionMapping() 1583 : shaderTemplate(shaderTemplate_), glslFunc(glslFunc_), glslArgs(glslArgs_), spirVFunc(spirVFunc_) in FunctionMapping()
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