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Searched refs:shaderTexcoordType (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureFilterMinmaxTests.cpp100 const std::string& shaderTexcoordType, in SupportedTextureType() argument
123 replaceAll(m_vertexShader, "<texcoord_type>", shaderTexcoordType); in SupportedTextureType()
124 replaceAll(m_fragmentShader, "<texcoord_type>", shaderTexcoordType); in SupportedTextureType()
Dgl4cTextureFilterMinmaxTests.hpp100 SupportedTextureType(glw::GLenum type, const std::string& shaderTexcoordType,