Searched refs:shaderTexcoordType (Results 1 – 2 of 2) sorted by relevance
100 const std::string& shaderTexcoordType, in SupportedTextureType() argument123 replaceAll(m_vertexShader, "<texcoord_type>", shaderTexcoordType); in SupportedTextureType()124 replaceAll(m_fragmentShader, "<texcoord_type>", shaderTexcoordType); in SupportedTextureType()
100 SupportedTextureType(glw::GLenum type, const std::string& shaderTexcoordType,