Searched refs:shaderVec (Results 1 – 1 of 1) sorted by relevance
511 std::vector<glw::GLuint> shaderVec; in setBinary() local513 shaderVec.push_back(shaders[shaderNdx]->getShader()); in setBinary()515 …gl.shaderBinary((glw::GLsizei)shaderVec.size(), shaderVec.data(), binaryFormat, binaryData, length… in setBinary()