Searched refs:shader_group (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 4283 shaderGroup shader_group; local 4285 shader_collection.getShaderGroup(Texture, shader_group); 4286 m_programs_for_texture.init(gl, shader_group, test, isContextES); 4288 shader_collection.getShaderGroup(TextureLod, shader_group); 4289 m_programs_for_textureLod.init(gl, shader_group, test, isContextES); 4291 shader_collection.getShaderGroup(TextureGrad, shader_group); 4292 m_programs_for_textureGrad.init(gl, shader_group, test, isContextES); 4294 shader_collection.getShaderGroup(TextureGather, shader_group); 4295 m_programs_for_textureGather.init(gl, shader_group, test, isContextES); 4339 const shaderGroup& shader_group, argument [all …]
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D | esextcTextureCubeMapArraySampling.hpp | 472 void getShaderGroup(samplingFunction function, shaderGroup& shader_group) const; 492 …void init(const glw::Functions& gl, const shaderGroup& shader_group, shaderType shader_type, bool … 521 …void init(const glw::Functions& gl, const shaderGroup& shader_group, TextureCubeMapArraySamplingTe…
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