Home
last modified time | relevance | path

Searched refs:shader_list (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_functions.cpp42 gl_shader **shader_list, unsigned num_shaders) in call_link_visitor() argument
45 this->shader_list = shader_list; in call_link_visitor()
96 shader_list[i]->symbols); in visit_enter()
290 gl_shader **shader_list; member in __anon21e599bf0111::call_link_visitor
335 gl_shader **shader_list, unsigned num_shaders) in link_function_calls() argument
337 call_link_visitor v(prog, main, shader_list, num_shaders); in link_function_calls()
Dlinker.h30 gl_shader **shader_list, unsigned num_shaders);
66 const gl_shader **shader_list,
91 struct gl_shader **shader_list,
Dlinker.cpp1676 struct gl_shader **shader_list, in link_xfb_stride_layout_qualifiers() argument
1684 struct gl_shader *shader = shader_list[i]; in link_xfb_stride_layout_qualifiers()
1713 struct gl_shader **shader_list, in link_bindless_layout_qualifiers() argument
1723 struct gl_shader *shader = shader_list[i]; in link_bindless_layout_qualifiers()
1757 struct gl_shader **shader_list, in link_tcs_out_layout_qualifiers() argument
1776 struct gl_shader *shader = shader_list[i]; in link_tcs_out_layout_qualifiers()
1814 struct gl_shader **shader_list, in link_tes_in_layout_qualifiers() argument
1841 struct gl_shader *shader = shader_list[i]; in link_tes_in_layout_qualifiers()
1922 struct gl_shader **shader_list, in link_fs_inout_layout_qualifiers() argument
1936 struct gl_shader *shader = shader_list[i]; in link_fs_inout_layout_qualifiers()
[all …]
Dlink_interface_blocks.cpp288 const gl_shader **shader_list, in validate_intrastage_interface_blocks() argument
297 if (shader_list[i] == NULL) in validate_intrastage_interface_blocks()
300 foreach_in_list(ir_instruction, node, shader_list[i]->ir) { in validate_intrastage_interface_blocks()