Searched refs:shader_name (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/amd/vulkan/ |
D | radv_meta_blit.c | 105 char shader_name[64]; in build_nir_copy_fragment_shader() local 111 sprintf(shader_name, "meta_blit_fs.%d", tex_dim); in build_nir_copy_fragment_shader() 112 b.shader->info.name = ralloc_strdup(b.shader, shader_name); in build_nir_copy_fragment_shader() 159 char shader_name[64]; in build_nir_copy_fragment_shader_depth() local 165 sprintf(shader_name, "meta_blit_depth_fs.%d", tex_dim); in build_nir_copy_fragment_shader_depth() 166 b.shader->info.name = ralloc_strdup(b.shader, shader_name); in build_nir_copy_fragment_shader_depth() 213 char shader_name[64]; in build_nir_copy_fragment_shader_stencil() local 219 sprintf(shader_name, "meta_blit_stencil_fs.%d", tex_dim); in build_nir_copy_fragment_shader_stencil() 220 b.shader->info.name = ralloc_strdup(b.shader, shader_name); in build_nir_copy_fragment_shader_stencil()
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_debug.c | 564 const char *shader_name; member 595 chunk->shader_name, chunk->elem_name, i, list_note); in si_log_chunk_desc_list_print() 659 const char *shader_name, in si_dump_descriptor_list() argument 690 chunk->shader_name = shader_name; in si_dump_descriptor_list() 722 static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"}; in si_dump_descriptors() local 723 const char *name = shader_name[processor]; in si_dump_descriptors()
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/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
D | svga_dump.c | 42 shader_name(unsigned type) in shader_name() function 578 _debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in dump_SVGA3dCmdSetShader() 1045 _debug_printf("\t\t.type = %s\n", shader_name((*cmd).type)); in dump_SVGA3dCmdSetShaderConst() 1054 _debug_printf("\t\t.type = %s\n", shader_name((*cmd).shaderType)); in dump_SVGA3dCmdSetGBShaderConstInline() 1416 _debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in dump_SVGA3dCmdDefineGBShader() 1507 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER() 1513 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER() 1709 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER() 1892 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER() 1940 debug_printf("\t\t.type = %s\n", shader_name(cmd->type)); in SVGA3D_DUMP_HEADER()
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/external/mesa3d/src/gallium/drivers/r300/compiler/ |
D | radeon_compiler.c | 456 static const char *shader_name[RC_NUM_PROGRAM_TYPES] = { variable 471 fprintf(stderr, "%s: after '%s'\n", shader_name[c->type], list[i].name); in rc_run_compiler_passes() 487 fprintf(stderr, "%s: before compilation\n", shader_name[c->type]); in rc_run_compiler()
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/external/mesa3d/src/intel/compiler/ |
D | brw_fs.h | 396 void enable_debug(const char *shader_name); 489 const char *shader_name; variable
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D | brw_fs_generator.cpp | 1618 fs_generator::enable_debug(const char *shader_name) in enable_debug() argument 1621 this->shader_name = shader_name; in enable_debug() 2226 shader_name, dispatch_width, before_size / 16, loop_count, cfg->cycle_count, in generate_code()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_program.c | 593 const char *shader_name = brw->shader_time.names[i]; in brw_report_shader_time() local 622 print_shader_time_line(stage, shader_name, shader_num, in brw_report_shader_time()
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