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Searched refs:shader_prog (Results 1 – 15 of 15) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_program.h60 const struct gl_shader_program *shader_prog,
92 struct gl_shader_program *shader_prog,
95 struct gl_shader_program *shader_prog,
Dbrw_tes.c217 struct gl_shader_program *shader_prog, in brw_tes_precompile() argument
234 if (shader_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL]) { in brw_tes_precompile()
236 shader_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL]->Program; in brw_tes_precompile()
Dbrw_program.c67 const struct gl_shader_program *shader_prog, in brw_create_nir() argument
78 if (shader_prog) { in brw_create_nir()
79 nir = glsl_to_nir(shader_prog, stage, options); in brw_create_nir()
104 !shader_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL]); in brw_create_nir()
112 assert(shader_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL]); in brw_create_nir()
114 shader_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL]; in brw_create_nir()
Dbrw_link.cpp91 struct gl_shader_program *shader_prog, in process_glsl_ir() argument
151 shader_prog->Name); in process_glsl_ir()
156 shader_prog->Name); in process_glsl_ir()
Dbrw_tcs.c360 struct gl_shader_program *shader_prog, in brw_tcs_precompile() argument
371 shader_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]; in brw_tcs_precompile()
/external/mesa3d/src/compiler/glsl/
Dglsl_to_nir.h39 nir_shader *glsl_to_nir(const struct gl_shader_program *shader_prog,
Dglsl_to_nir.cpp146 glsl_to_nir(const struct gl_shader_program *shader_prog, in glsl_to_nir() argument
150 struct gl_linked_shader *sh = shader_prog->_LinkedShaders[stage]; in glsl_to_nir()
169 shader->info.name = ralloc_asprintf(shader, "GLSL%d", shader_prog->Name); in glsl_to_nir()
170 if (shader_prog->Label) in glsl_to_nir()
171 shader->info.label = ralloc_strdup(shader, shader_prog->Label); in glsl_to_nir()
175 shader_prog->TransformFeedback.NumVarying > 0; in glsl_to_nir()
178 if (shader_prog->last_vert_prog) in glsl_to_nir()
180 shader_prog->last_vert_prog->sh.LinkedTransformFeedback->NumVarying > 0; in glsl_to_nir()
/external/mesa3d/src/intel/compiler/
Dtest_vec4_copy_propagation.cpp39 struct gl_shader_program *shader_prog; member in copy_propagation_test
Dtest_fs_copy_propagation.cpp39 struct gl_shader_program *shader_prog; member in copy_propagation_test
Dtest_vec4_register_coalesce.cpp41 struct gl_shader_program *shader_prog; member in register_coalesce_test
Dtest_fs_cmod_propagation.cpp39 struct gl_shader_program *shader_prog; member in cmod_propagation_test
Dtest_fs_saturate_propagation.cpp39 struct gl_shader_program *shader_prog; member in saturate_propagation_test
Dtest_vec4_cmod_propagation.cpp41 struct gl_shader_program *shader_prog; member in cmod_propagation_test
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c249 if (shader->shader_prog != NULL) { in _mesa_meta_setup_blit_shader()
250 _mesa_meta_use_program(ctx, shader->shader_prog); in _mesa_meta_setup_blit_shader()
286 &shader->shader_prog); in _mesa_meta_setup_blit_shader()
2734 _mesa_reference_shader_program(ctx, &table->sampler_1d.shader_prog, NULL); in _mesa_meta_blit_shader_table_cleanup()
2735 _mesa_reference_shader_program(ctx, &table->sampler_2d.shader_prog, NULL); in _mesa_meta_blit_shader_table_cleanup()
2736 _mesa_reference_shader_program(ctx, &table->sampler_3d.shader_prog, NULL); in _mesa_meta_blit_shader_table_cleanup()
2737 _mesa_reference_shader_program(ctx, &table->sampler_rect.shader_prog, NULL); in _mesa_meta_blit_shader_table_cleanup()
2738 _mesa_reference_shader_program(ctx, &table->sampler_cubemap.shader_prog, NULL); in _mesa_meta_blit_shader_table_cleanup()
2739 _mesa_reference_shader_program(ctx, &table->sampler_1d_array.shader_prog, NULL); in _mesa_meta_blit_shader_table_cleanup()
2740 _mesa_reference_shader_program(ctx, &table->sampler_2d_array.shader_prog, NULL); in _mesa_meta_blit_shader_table_cleanup()
[all …]
Dmeta.h221 struct gl_shader_program *shader_prog; member