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Searched refs:shader_rec_size (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/kernel/
Dvc4_gem.c42 uint32_t uniforms_offset = shader_rec_offset + args->shader_rec_size; in vc4_get_bcl()
86 args->shader_rec_size); in vc4_get_bcl()
119 exec->shader_rec_size = args->shader_rec_size; in vc4_get_bcl()
Dvc4_validate.c754 if (nr_relocs * 4 > exec->shader_rec_size) { in validate_gl_shader_rec()
757 nr_relocs, exec->shader_rec_size); in validate_gl_shader_rec()
762 exec->shader_rec_size -= nr_relocs * 4; in validate_gl_shader_rec()
764 if (packet_size > exec->shader_rec_size) { in validate_gl_shader_rec()
767 packet_size, exec->shader_rec_size); in validate_gl_shader_rec()
781 exec->shader_rec_size -= packet_size; in validate_gl_shader_rec()
Dvc4_drv.h104 uint32_t shader_rec_size; member
/external/mesa3d/include/drm-uapi/
Dvc4_drm.h126 __u32 shader_rec_size; member
/external/kernel-headers/original/uapi/drm/
Dvc4_drm.h132 __u32 shader_rec_size; member
/external/libdrm/include/drm/
Dvc4_drm.h132 __u32 shader_rec_size; member
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_job.c454 submit.shader_rec_size = cl_offset(&job->shader_rec); in vc4_job_submit()