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Searched refs:shader_reloc_offsets (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/kernel/
Dvc4_validate.c738 static const uint32_t shader_reloc_offsets[] = { in validate_gl_shader_rec() local
743 uint32_t shader_reloc_count = ARRAY_SIZE(shader_reloc_offsets); in validate_gl_shader_rec()
753 nr_relocs = ARRAY_SIZE(shader_reloc_offsets) + nr_attributes; in validate_gl_shader_rec()
813 uint32_t o = shader_reloc_offsets[i]; in validate_gl_shader_rec()
875 bo[ARRAY_SIZE(shader_reloc_offsets) + i]; in validate_gl_shader_rec()