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Searched refs:shader_samplers_used (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_uniforms.cpp482 this->shader_samplers_used = 0; in start_shader()
678 this->shader_samplers_used |= 1U << i; in handle_samplers()
987 unsigned shader_samplers_used; member in parcel_out_uniform_storage
1401 shader->Program->SamplersUsed = parcel.shader_samplers_used; in link_assign_uniform_storage()