Searched refs:shaderlen (Results 1 – 2 of 2) sorted by relevance
465 unsigned shaderlen = strlen(shader_suffix); in r600_init_block_names() local473 p += shaderlen; in r600_init_block_names()
469 unsigned shaderlen = strlen(shader_suffix); in r600_init_block_names() local477 p += shaderlen; in r600_init_block_names()