D | Direct3DDevice9.cpp | 530 …ng usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle) in CreateCubeTexture() argument 534 …oid **sharedHandle = 0x%0.8p", edgeLength, levels, usage, format, pool, cubeTexture, sharedHandle); in CreateCubeTexture() 563 …e, unsigned long multiSampleQuality, int discard, IDirect3DSurface9 **surface, void **sharedHandle) in CreateDepthStencilSurface() argument 567 … 0x%0.8p", width, height, format, multiSample, multiSampleQuality, discard, surface, sharedHandle); in CreateDepthStencilSurface() 622 …ng usage, D3DFORMAT format, D3DPOOL pool, IDirect3DIndexBuffer9 **indexBuffer, void **sharedHandle) in CreateIndexBuffer() argument 626 …= 0x%0.8p, void **sharedHandle = 0x%0.8p", length, usage, format, pool, indexBuffer, sharedHandle); in CreateIndexBuffer() 648 …igned int height, D3DFORMAT format, D3DPOOL pool, IDirect3DSurface9 **surface, void **sharedHandle) in CreateOffscreenPlainSurface() argument 652 …ace = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, format, pool, surface, sharedHandle); in CreateOffscreenPlainSurface() 777 …, unsigned long multiSampleQuality, int lockable, IDirect3DSurface9 **surface, void **sharedHandle) in CreateRenderTarget() argument 781 …0x%0.8p", width, height, format, multiSample, multiSampleQuality, lockable, surface, sharedHandle); in CreateRenderTarget() [all …]
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