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Searched refs:signMult (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcShaderLibrary.cpp759 float signMult = 1.0f; in parseValueElement() local
762 signMult = -1.0f; in parseValueElement()
767 elems[scalarNdx].float32 = signMult * parseFloatLiteral(m_curTokenStr.c_str()); in parseValueElement()
772 int signMult = 1; in parseValueElement() local
775 signMult = -1; in parseValueElement()
780 elems[scalarNdx].int32 = (deInt32)(signMult * parseIntLiteral(m_curTokenStr.c_str())); in parseValueElement()
/external/deqp/framework/opengl/
DgluShaderLibrary.cpp943 float signMult = 1.0f; in parseValueElement() local
946 signMult = -1.0f; in parseValueElement()
951 elems[scalarNdx].float32 = signMult * parseFloatLiteral(m_curTokenStr.c_str()); in parseValueElement()
956 int signMult = 1; in parseValueElement() local
959 signMult = -1; in parseValueElement()
964 elems[scalarNdx].int32 = signMult * parseIntLiteral(m_curTokenStr.c_str()); in parseValueElement()