Searched refs:skip_cache (Results 1 – 3 of 3) sorted by relevance
/external/chromium-trace/catapult/devil/devil/android/ |
D | device_utils_test.py | 535 skip_cache=True), 550 skip_cache=True), 577 skip_cache=True), 592 skip_cache=True), 639 skip_cache=True), 643 skip_cache=True), 647 skip_cache=True), 661 skip_cache=True), 682 skip_cache=True),
|
D | device_utils.py | 629 def _GetApplicationPathsInternal(self, package, skip_cache=False): argument 631 if cached_result is not None and not skip_cache: 801 return self._GetApplicationPathsInternal('android', skip_cache=True)
|
/external/mesa3d/src/compiler/glsl/ |
D | linker.cpp | 4777 bool skip_cache = false; in link_shaders() local 4782 skip_cache = true; in link_shaders() 4785 if (!skip_cache && shader_cache_read_program_metadata(ctx, prog)) in link_shaders()
|