Searched refs:socket_dir (Results 1 – 6 of 6) sorted by relevance
25 return options.socket_dir in GenerateRandomServerName()89 base::FilePath socket_dir = base::FilePath(name).DirName(); in CreateServerEndpoint() local90 if (!base::CreateDirectory(socket_dir)) { in CreateServerEndpoint()91 LOG(ERROR) << "Couldn't create directory: " << socket_dir.value(); in CreateServerEndpoint()
62 base::FilePath socket_dir; in COMPONENT_EXPORT() local
140 char socket_dir[PATH_MAX]; variable1161 if (socket_dir[0]) in cleanup_socket()1162 rmdir(socket_dir); in cleanup_socket()1336 mktemp_proto(socket_dir, sizeof(socket_dir)); in main()1337 if (mkdtemp(socket_dir) == NULL) { in main()1341 snprintf(socket_name, sizeof socket_name, "%s/agent.%ld", socket_dir, in main()1345 socket_dir[0] = '\0'; in main()
17 socket_dir = '/tmp'
88 &named_channel_options.socket_dir));
317 &named_channel_options.socket_dir)); in LaunchChildTestClient()