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/external/swiftshader/src/OpenGL/common/
DImage.cpp741 const unsigned short *sourceH = reinterpret_cast<const unsigned short*>(source); in TransferRow() local
746 destH[4 * x + 0] = sourceH[x * 3 + 0]; in TransferRow()
747 destH[4 * x + 1] = sourceH[x * 3 + 1]; in TransferRow()
748 destH[4 * x + 2] = sourceH[x * 3 + 2]; in TransferRow()