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/external/swiftshader/src/OpenGL/common/
DImage.cpp696 const unsigned short *sourceS = reinterpret_cast<const unsigned short*>(source); in TransferRow() local
701 destS[4 * x + 0] = sourceS[x * 3 + 0]; in TransferRow()
702 destS[4 * x + 1] = sourceS[x * 3 + 1]; in TransferRow()
703 destS[4 * x + 2] = sourceS[x * 3 + 2]; in TransferRow()