Searched refs:source_2DArray_texture_uniform_location (Results 1 – 1 of 1) sorted by relevance
6311 GLint source_2DArray_texture_uniform_location, GLenum source_2DArray_texture_unit,7259 GLint source_2DArray_texture_uniform_location, GLenum source_2DArray_texture_unit, in setUniformValues() argument7271 if (source_2D_texture_uniform_location == -1 || source_2DArray_texture_uniform_location == -1 || in setUniformValues()7286 gl.uniform1i(source_2DArray_texture_uniform_location, source_2DArray_texture_unit - GL_TEXTURE0); in setUniformValues()9536 GLint source_2DArray_texture_uniform_location = -1; in getUniformLocations() local9537 …source_2DArray_texture_uniform_location = gl.getUniformLocation(program_object_id, "src_texture… in getUniformLocations()9538 if (source_2DArray_texture_uniform_location == -1) in getUniformLocations()9563 *source_2DArray_texture_uniform_location_ptr = source_2DArray_texture_uniform_location; in getUniformLocations()