Searched refs:source_2D_texture_uniform_location_ptr (Results 1 – 1 of 1) sorted by relevance
6362 bool getUniformLocations(GLuint program_object_id, GLint* source_2D_texture_uniform_location_ptr,9496 …dCase::getUniformLocations(GLuint program_object_id, GLint* source_2D_texture_uniform_location_ptr, in getUniformLocations() argument9505 …if (source_2D_texture_uniform_location_ptr == NULL || source_2DArray_texture_uniform_location_ptr … in getUniformLocations()9562 *source_2D_texture_uniform_location_ptr = source_2D_texture_uniform_location; in getUniformLocations()