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Searched refs:sp_fragment_shader_variant (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_state.h71 struct sp_fragment_shader_variant struct
84 void (*prepare)(const struct sp_fragment_shader_variant *shader, argument
90 unsigned (*run)(const struct sp_fragment_shader_variant *shader, argument
96 void (*delete)(struct sp_fragment_shader_variant *shader, argument
99 struct sp_fragment_shader_variant *next; argument
106 struct sp_fragment_shader_variant *variants;
196 struct sp_fragment_shader_variant *
202 struct sp_fragment_shader_variant *
Dsp_fs_exec.c49 struct sp_fragment_shader_variant base;
55 exec_prepare( const struct sp_fragment_shader_variant *var, in exec_prepare()
111 exec_run( const struct sp_fragment_shader_variant *var, in exec_run()
178 exec_delete(struct sp_fragment_shader_variant *var, in exec_delete()
190 struct sp_fragment_shader_variant *
Dsp_state_shader.c48 static struct sp_fragment_shader_variant *
53 struct sp_fragment_shader_variant *var; in create_fs_variant()
100 struct sp_fragment_shader_variant *
105 struct sp_fragment_shader_variant *var; in softpipe_find_fs_variant()
178 struct sp_fragment_shader_variant *var, *next_var; in softpipe_delete_fs_state()
Dsp_fs.h35 struct sp_fragment_shader_variant *
Dsp_context.h69 struct sp_fragment_shader_variant *fs_variant;