Searched refs:sp_tex (Results 1 – 1 of 1) sorted by relevance
189 struct softpipe_resource *sp_tex = softpipe_resource(tex); in prepare_shader_sampling() local200 if (!sp_tex->dt) { in prepare_shader_sampling()210 addr = sp_tex->data; in prepare_shader_sampling()213 mip_offsets[j] = sp_tex->level_offset[j]; in prepare_shader_sampling()214 row_stride[j] = sp_tex->stride[j]; in prepare_shader_sampling()215 img_stride[j] = sp_tex->img_stride[j]; in prepare_shader_sampling()224 sp_tex->img_stride[j]; in prepare_shader_sampling()236 addr = sp_tex->data; in prepare_shader_sampling()255 addr = winsys->displaytarget_map(winsys, sp_tex->dt, in prepare_shader_sampling()257 row_stride[0] = sp_tex->stride[0]; in prepare_shader_sampling()[all …]