Searched refs:specializeFragmentShader (Results 1 – 4 of 4) sorted by relevance
134 std::string specializeFragmentShader(const char* src, const ValueBlock& valueBlock);
115 m_fragmentSource = specializeFragmentShader(fragmentSource, valueBlock); in ShaderCase()840 string ShaderCase::specializeFragmentShader(const char* src, const ValueBlock& valueBlock) in specializeFragmentShader() function in deqp::sl::ShaderCase
356 static string specializeFragmentShader (const ShaderCaseSpecification& spec, const std::string& src… in specializeFragmentShader() function983 …<< glu::FragmentSource(specializeFragmentShader(m_spec, m_spec.programs[0].sources.sources[SHADERT… in execute()
371 string specializeFragmentShader (const ShaderCaseSpecification& spec, const string& src) in specializeFragmentShader() function1721 …<< glu::FragmentSource(specializeFragmentShader(m_spec, m_spec.programs[0].sources.sources[glu::SH… in initPrograms()