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Searched refs:sphere_mask (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dffvertex_prog.c1419 GLuint sphere_mask = 0; in build_texture_transform() local
1457 sphere_mask |= WRITEMASK_X << j; in build_texture_transform()
1470 if (sphere_mask) { in build_texture_transform()
1471 build_sphere_texgen(p, out_texgen, sphere_mask); in build_texture_transform()