Searched refs:spherical_point (Results 1 – 4 of 4) sorted by relevance
36 virtual void AimAt(const SphericalPointf& spherical_point) = 0;39 virtual bool IsInBeam(const SphericalPointf& spherical_point) { return true; } in IsInBeam() argument
29 MOCK_METHOD1(IsInBeam, bool(const SphericalPointf& spherical_point));
58 bool IsInBeam(const SphericalPointf& spherical_point) override;
403 bool NonlinearBeamformer::IsInBeam(const SphericalPointf& spherical_point) { in IsInBeam() argument406 return fabs(spherical_point.azimuth() - target_angle_radians_) < in IsInBeam()