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Searched refs:spill_reg_nr (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_vec4_reg_allocate.cpp505 vec4_visitor::spill_reg(int spill_reg_nr) in spill_reg() argument
507 assert(alloc.sizes[spill_reg_nr] == 1 || alloc.sizes[spill_reg_nr] == 2); in spill_reg()
509 last_scratch += alloc.sizes[spill_reg_nr]; in spill_reg()
515 if (inst->src[i].file == VGRF && inst->src[i].nr == spill_reg_nr) { in spill_reg()
523 scratch_reg = alloc.allocate(alloc.sizes[spill_reg_nr]); in spill_reg()
537 if (inst->dst.file == VGRF && inst->dst.nr == spill_reg_nr) { in spill_reg()