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Searched refs:sprite_coord_gen (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_need_swtnl.c108 unsigned sprite_coord_gen = svga->curr.rast->templ.sprite_coord_enable; in update_need_pipeline() local
112 if (!svga_have_vgpu10(svga) && sprite_coord_gen && in update_need_pipeline()
113 (generic_inputs & ~sprite_coord_gen)) { in update_need_pipeline()