Searched refs:src0RGB (Results 1 – 2 of 2) sorted by relevance
202 GLenum src0RGB; member
118 mState.textureUnit[i].src0RGB = GL_TEXTURE; in Context()2246 device->setFirstArgument(unit, es2sw::ConvertSourceArgument(mState.textureUnit[unit].src0RGB)); in applyTextures()2332 mState.textureUnit[mState.activeSampler].src0RGB = src; in setSrc0RGB()