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/external/mesa3d/src/amd/vulkan/
Dradv_meta_blit.c64 …nir_intrinsic_instr *src0_z = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constan… in build_nir_vertex_shader() local
65 src0_z->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0)); in build_nir_vertex_shader()
66 nir_intrinsic_set_base(src0_z, 16); in build_nir_vertex_shader()
67 nir_intrinsic_set_range(src0_z, 4); in build_nir_vertex_shader()
68 src0_z->num_components = 1; in build_nir_vertex_shader()
69 nir_ssa_dest_init(&src0_z->instr, &src0_z->dest, 1, 32, "src0_z"); in build_nir_vertex_shader()
70 nir_builder_instr_insert(&b, &src0_z->instr); in build_nir_vertex_shader()
95 comp[2] = &src0_z->dest.ssa; in build_nir_vertex_shader()