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Searched refs:src1RGB (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h204 GLenum src1RGB; member
DContext.cpp119 mState.textureUnit[i].src1RGB = GL_PREVIOUS; in Context()
2248 device->setSecondArgument(unit, es2sw::ConvertSourceArgument(mState.textureUnit[unit].src1RGB)); in applyTextures()
2337 mState.textureUnit[mState.activeSampler].src1RGB = src; in setSrc1RGB()