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Searched refs:srcAi (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_texstate.c360 const GLint srcAi = texUnit->_CurrentCombine->SourceA[i]; in r200UpdateTextureEnv() local
363 switch ( srcAi ) { in r200UpdateTextureEnv()
433 alpha_arg[i] = r200_register_alpha[op][srcAi - GL_TEXTURE0]; in r200UpdateTextureEnv()
842 const GLuint srcAi = texUnit->_CurrentCombine->SourceA[i]; in r200UpdateAllTexEnv() local
843 switch ( srcAi ) { in r200UpdateAllTexEnv()
856 texregfree[srcAi - GL_TEXTURE0] = GL_FALSE; in r200UpdateAllTexEnv()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texstate.c300 const GLuint srcAi = texUnit->_CurrentCombine->SourceA[i]; in radeonUpdateTextureEnv() local
303 switch ( srcAi ) { in radeonUpdateTextureEnv()
328 GLuint txunit = srcAi - GL_TEXTURE0; in radeonUpdateTextureEnv()