Searched refs:srgb_decode (Results 1 – 3 of 3) sorted by relevance
450 GLenum srgb_decode) in translate_tex_format() argument453 if (srgb_decode == GL_SKIP_DECODE_EXT) in translate_tex_format()
202 GLenum srgb_decode);
362 GLuint srgb_decode; member581 int id, int sampler_id, uint32_t srgb_decode);1807 view->srgb_decode = GL_DECODE_EXT; in vrend_create_sampler_view()1811 view->srgb_decode = GL_SKIP_DECODE_EXT; in vrend_create_sampler_view()2523 if (view->cur_srgb_decode != view->srgb_decode && util_format_is_srgb(view->format)) { in vrend_set_single_sampler_view()2528 view->srgb_decode); in vrend_set_single_sampler_view()2529 view->cur_srgb_decode = view->srgb_decode; in vrend_set_single_sampler_view()3521 … vrend_apply_sampler_state(ctx, texture, shader_type, i, *sampler_id, tview->srgb_decode); in vrend_draw_bind_samplers_shader()4802 uint32_t srgb_decode) in vrend_apply_sampler_state() argument4841 srgb_decode); in vrend_apply_sampler_state()