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Searched refs:st_finalize_texture (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_cb_texture.h49 st_finalize_texture(struct gl_context *ctx,
Dst_gen_mipmap.c128 st_finalize_texture(ctx, st->pipe, texObj, 0); in st_generate_mipmap()
Dst_atom_image.c92 if (!st_finalize_texture(st->ctx, st->pipe, u->TexObj, 0) || in st_convert_image()
Dst_atom_texture.c81 if (!st_finalize_texture(ctx, st->pipe, texObj, 0) || in st_update_single_texture()
Dst_cb_fbo.c514 if (!st_finalize_texture(ctx, pipe, att->Texture, att->CubeMapFace)) in st_render_texture()
Dst_cb_texture.c2457 st_finalize_texture(struct gl_context *ctx, in st_finalize_texture() function
3098 if (!st_finalize_texture(ctx, pipe, texObj, 0)) in st_NewTextureHandle()
/external/mesa3d/src/gallium/state_trackers/dri/
Ddri2.c1876 if (!st_finalize_texture(ctx, st->pipe, obj, 0)) { in dri2_interop_export_object()