Searched refs:st_renderbuffer (Results 1 – 12 of 12) sorted by relevance
46 struct st_renderbuffer struct75 static inline struct st_renderbuffer * argument76 st_renderbuffer(struct gl_renderbuffer *rb) in st_renderbuffer() function78 return (struct st_renderbuffer *) rb; in st_renderbuffer()84 return st_renderbuffer(rb)->texture; in st_get_renderbuffer_resource()109 struct st_renderbuffer *strb);
69 struct st_renderbuffer *strb = st_renderbuffer(rb); in st_renderbuffer_alloc_sw_storage()116 struct st_renderbuffer *strb = st_renderbuffer(rb); in st_renderbuffer_alloc_storage()235 struct st_renderbuffer *strb = st_renderbuffer(rb); in st_renderbuffer_delete()254 struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer); in st_new_renderbuffer()273 struct st_renderbuffer *strb; in st_new_renderbuffer_fb()275 strb = ST_CALLOC_STRUCT(st_renderbuffer); in st_new_renderbuffer_fb()391 struct st_renderbuffer *strb) in st_update_renderbuffer_surface()511 struct st_renderbuffer *strb = st_renderbuffer(rb); in st_render_texture()553 struct st_renderbuffer *strb = st_renderbuffer(rb); in st_finish_render_texture()692 format = st_renderbuffer(att->Renderbuffer)->surface->format; in st_validate_framebuffer()[all …]
189 struct st_renderbuffer *dstRb = in st_BlitFramebuffer()190 st_renderbuffer(drawFB->_ColorDrawBuffers[i]); in st_BlitFramebuffer()220 struct st_renderbuffer *srcRb = in st_BlitFramebuffer()221 st_renderbuffer(readFB->_ColorReadBuffer); in st_BlitFramebuffer()236 struct st_renderbuffer *dstRb = in st_BlitFramebuffer()237 st_renderbuffer(drawFB->_ColorDrawBuffers[i]); in st_BlitFramebuffer()269 struct st_renderbuffer *srcDepthRb = in st_BlitFramebuffer()270 st_renderbuffer(readFB->Attachment[BUFFER_DEPTH].Renderbuffer); in st_BlitFramebuffer()271 struct st_renderbuffer *dstDepthRb = in st_BlitFramebuffer()272 st_renderbuffer(drawFB->Attachment[BUFFER_DEPTH].Renderbuffer); in st_BlitFramebuffer()[all …]
113 struct st_renderbuffer *strb; in st_update_framebuffer_state()144 strb = st_renderbuffer(fb->_ColorDrawBuffers[i]); in st_update_framebuffer_state()174 strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); in st_update_framebuffer_state()184 strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); in st_update_framebuffer_state()
420 struct st_renderbuffer *strb = st_renderbuffer(rb); in st_Clear()440 struct st_renderbuffer *strb = st_renderbuffer(depthRb); in st_Clear()451 struct st_renderbuffer *strb = st_renderbuffer(stencilRb); in st_Clear()
95 try_pbo_readpixels(struct st_context *st, struct st_renderbuffer *strb, in try_pbo_readpixels()258 blit_to_staging(struct st_context *st, struct st_renderbuffer *strb, in blit_to_staging()327 try_cached_readpixels(struct st_context *st, struct st_renderbuffer *strb, in try_cached_readpixels()404 struct st_renderbuffer *strb = st_renderbuffer(rb); in st_ReadPixels()
767 struct st_renderbuffer *strb; in draw_stencil_pixels()784 strb = st_renderbuffer(ctx->DrawBuffer-> in draw_stencil_pixels()1195 struct st_renderbuffer *rbDraw; in copy_stencil_pixels()1210 rbDraw = st_renderbuffer(ctx->DrawBuffer-> in copy_stencil_pixels()1279 static struct st_renderbuffer *1283 struct st_renderbuffer *strb = in st_get_color_read_renderbuffer()1284 st_renderbuffer(fb->_ColorReadBuffer); in st_get_color_read_renderbuffer()1326 struct st_renderbuffer *rbRead, *rbDraw; in blit_copy_pixels()1357 rbDraw = st_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]); in blit_copy_pixels()1430 struct st_renderbuffer *rbRead; in st_CopyPixels()[all …]
213 struct st_renderbuffer *strb; in st_framebuffer_validate()226 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer); in st_framebuffer_validate()275 struct st_renderbuffer *strb; in st_framebuffer_update_attachments()278 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer); in st_framebuffer_update_attachments()1087 struct st_renderbuffer *strb = NULL; in st_manager_flush_frontbuffer()1090 strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT]. in st_manager_flush_frontbuffer()
139 struct st_renderbuffer *strb = st_renderbuffer(rb); in st_egl_image_target_renderbuffer_storage()
649 struct st_renderbuffer *src = st_renderbuffer(src_renderbuffer); in st_CopyImageSubData()664 struct st_renderbuffer *dst = st_renderbuffer(dst_renderbuffer); in st_CopyImageSubData()
2142 struct st_renderbuffer *strb, in fallback_copy_texsubimage()2302 struct st_renderbuffer *strb = st_renderbuffer(rb); in st_CopyTexSubImage()
1809 res = st_renderbuffer(rb)->texture; in dri2_interop_export_object()