Searched refs:stage_index (Results 1 – 4 of 4) sorted by relevance
284 unsigned int stage_index = 0; in compile() local325 … if (stage_index < stages[table_index].len && stages[table_index][stage_index].index == stage) { in compile()328 stage_map->pause_func = stages[table_index][stage_index].pause_func; in compile()330 stage_index++; in compile()
1426 for (unsigned int stage_index = 0; stage_index < stages[table_index].len; stage_index++) { in apply() local1427 const stage_map_t *stage = &stages[table_index][stage_index]; in apply()
1022 … for (uint32_t stage_index = 0; stage_index < pCreateInfos[i].stageCount; ++stage_index) { in manual_PreCallValidateCreateGraphicsPipelines() local1023 … if (pCreateInfos[i].pStages[stage_index].stage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) { in manual_PreCallValidateCreateGraphicsPipelines()1025 …} else if (pCreateInfos[i].pStages[stage_index].stage == VK_SHADER_STAGE_TESSELLATION_EVALUATION_B… in manual_PreCallValidateCreateGraphicsPipelines()
1257 int stage_index = InterfaceBlockStageIndex[i][j]; in interstage_cross_validate_uniform_blocks() local1259 if (stage_index != -1) { in interstage_cross_validate_uniform_blocks()1266 blks[j].stageref |= sh_blks[stage_index]->stageref; in interstage_cross_validate_uniform_blocks()1267 sh_blks[stage_index] = &blks[j]; in interstage_cross_validate_uniform_blocks()