Searched refs:stages_mask (Results 1 – 1 of 1) sorted by relevance
82 unsigned stages_mask = shProg->data->linked_stages; in update_single_shader_texture_used() local83 while (stages_mask) { in update_single_shader_texture_used()84 const int stage = u_bit_scan(&stages_mask); in update_single_shader_texture_used()